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<h1>Sven's Dev Journal</h1>
<p style="width: 100%; max-width: 800px; margin: 0; padding: 0 20px 20px 20px;">Yet another (game) development blog in the endless expanses of the internet. To boldly code what no one has coded before. Or something of that sort.</p>
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<p>In this article we will have a look at the implementation of the A* algorithm from the previous post with KNI, a MonoGame derivate with support for BlazorGL.</p>
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2024-07-13
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<h2>A* Pathfinding in 2D Games: The Basics for a simple Top-down Scenario</h2>
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2024-04-19
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