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- https://play.cpabattleground.com/assets/scripts/lib/phaser.min.js
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- Canvas2D: Multiple readback operations using getImageData are faster with the willReadFrequently attribute set to true. See: https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-frequently
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- https://play.cpabattleground.com/assets/scripts/lib/phaser.min.js
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- Canvas2D: Multiple readback operations using getImageData are faster with the willReadFrequently attribute set to true. See: https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-frequently
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- https://play.cpabattleground.com/assets/scripts/lib/phaser.min.js
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- %c %c %c %c %c Phaser v3.53.1 (Canvas | Web Audio) %c https://phaser.io background: #ff0000 background: #ffff00 background: #00ff00 background: #00ffff color: #ffffff; background: #000000 background: transparent
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- https://play.cpabattleground.com/dist/assets/scripts/client/yukon.min.js?v=1.0.0
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- Based on Yukon https://github.com/wizguin/yukon
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- https://play.cpabattleground.com/dist/assets/scripts/client/yukon.min.js?v=1.0.0
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- 12 plugins loaded
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- https://play.cpabattleground.com/assets/scripts/lib/phaser.min.js
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- Canvas2D: Multiple readback operations using getImageData are faster with the willReadFrequently attribute set to true. See: https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-frequently
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- https://play.cpabattleground.com/assets/scripts/lib/phaser.min.js
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- Canvas2D: Multiple readback operations using getImageData are faster with the willReadFrequently attribute set to true. See: https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-frequently
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- https://play.cpabattleground.com/assets/scripts/lib/phaser.min.js
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- Canvas2D: Multiple readback operations using getImageData are faster with the willReadFrequently attribute set to true. See: https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-frequently
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- https://play.cpabattleground.com/assets/scripts/lib/phaser.min.js
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- Canvas2D: Multiple readback operations using getImageData are faster with the willReadFrequently attribute set to true. See: https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-frequently
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- https://play.cpabattleground.com/assets/scripts/lib/phaser.min.js
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- Canvas2D: Multiple readback operations using getImageData are faster with the willReadFrequently attribute set to true. See: https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-frequently
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- https://play.cpabattleground.com/assets/scripts/lib/phaser.min.js
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- Canvas2D: Multiple readback operations using getImageData are faster with the willReadFrequently attribute set to true. See: https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-frequently
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- https://play.cpabattleground.com/assets/scripts/lib/phaser.min.js
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- Canvas2D: Multiple readback operations using getImageData are faster with the willReadFrequently attribute set to true. See: https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-frequently
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- https://play.cpabattleground.com/assets/scripts/lib/phaser.min.js
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- Canvas2D: Multiple readback operations using getImageData are faster with the willReadFrequently attribute set to true. See: https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-frequently
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- https://play.cpabattleground.com/assets/scripts/lib/phaser.min.js
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- Canvas2D: Multiple readback operations using getImageData are faster with the willReadFrequently attribute set to true. See: https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-frequently
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- https://play.cpabattleground.com/assets/scripts/lib/phaser.min.js
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- Canvas2D: Multiple readback operations using getImageData are faster with the willReadFrequently attribute set to true. See: https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-frequently
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- https://play.cpabattleground.com/assets/scripts/lib/phaser.min.js
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- Canvas2D: Multiple readback operations using getImageData are faster with the willReadFrequently attribute set to true. See: https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-frequently
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- https://play.cpabattleground.com/assets/scripts/lib/phaser.min.js
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- Canvas2D: Multiple readback operations using getImageData are faster with the willReadFrequently attribute set to true. See: https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-frequently
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