https://theandrewbailey.com/

ID de l'analyse :
c07f1582-c3e1-41d8-ac0e-78e0bb92b730Terminée
URL soumise :
https://theandrewbailey.com/
Fin du rapport :

Liens : 3 trouvé(s)

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Lientexte
https://steamcommunity.com/id/praetor_alpha/See what I'm playing on Steam
https://github.com/theandrewbailey/toiletSteal my code on GitHub
https://1mb.club/This site is a member of the 1MB club.

Variables JavaScript : 8 trouvée(s)

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NomType
onbeforetoggleobject
documentPictureInPictureobject
onscrollendobject
$function
$0function
ajaxfunction
useArchivefunction
toiletfunction

Messages de journal de console : 2 trouvé(s)

Messages consignés dans la console web

TypeCatégorieEnregistrement
warningother
texte
Error with Feature-Policy header: Unrecognized feature: 'usb'.
warningother
texte
Error with Feature-Policy header: Unrecognized feature: 'xr-spatial-tracking'.

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<header><h1><a title="Home" href="">the Andrew Bailey</a></h1>
<h2 class="noPrint">No, it's not different this time!</h2>
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    <div class="side_top"><ul><li><a href="https://steamcommunity.com/id/praetor_alpha/">See what I'm playing on Steam</a></li><li><a href="https://github.com/theandrewbailey/toilet">Steal my code on GitHub</a></li><li><a href="https://theandrewbailey.com/payarafiles/" class="nocache">Steal this blog</a></li></ul></div>
    <nav><h1>Blog topics:</h1><ul>
        <li><a href="https://theandrewbailey.com/index/Gaming/">Gaming</a></li>
        <li><a href="https://theandrewbailey.com/index/Programming/">Programming</a></li>
        <li><a href="https://theandrewbailey.com/index/Miscellaneous/">Miscellaneous</a></li>
        <li><a href="https://theandrewbailey.com/index/Literature/">Literature</a></li>
        <li><a href="https://theandrewbailey.com/index/Cooking/">Cooking</a></li>
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    <nav><h1>More articles:</h1><ul>
        <li><a href="https://theandrewbailey.com/article/276/Yobis-Basic-Spelling-Tricks">Yobi's Basic Spelling Tricks</a></li>
        <li><a href="https://theandrewbailey.com/article/275/Ashes-of-the-Singularity">Ashes of the Singularity</a></li>
        <li><a href="https://theandrewbailey.com/article/274/Grey-Goo">Grey Goo</a></li>
        <li><a href="https://theandrewbailey.com/article/273/Darksiders-2">Darksiders 2</a></li>
        <li><a href="https://theandrewbailey.com/article/272/Halo-Wars-2">Halo Wars 2</a></li>
        <li><a href="https://theandrewbailey.com/article/271/The-Stanley-Parable-Ultra-Deluxe">The Stanley Parable: Ultra Deluxe</a></li>
        <li><a href="https://theandrewbailey.com/article/270/Far-Cry-4">Far Cry 4</a></li>
        <li><a href="https://theandrewbailey.com/article/269/Halo-Wars">Halo Wars</a></li>
        <li><a href="https://theandrewbailey.com/article/268/Halo-Spartan-Assault-and-Strike">Halo: Spartan Assault and Strike</a></li>
        <li><a href="https://theandrewbailey.com/article/267/Grim-Fandango">Grim Fandango</a></li>
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    <div class="side_bottom"><h1 title="If I were stranded on a desert island and could only have one game, it would be one of these">All Time Favorite Games</h1><ol>
<li><a href="article/47/StarCraft-Brood-War">StarCraft: Brood War</a></li>
<li><a href="article/181/The-Witcher-3-Wild-Hunt">The Witcher 3</a></li>
<li><a href="article/148/Borderlands-2">Borderlands 2</a></li>
<li><a href="article/229/The-LOUD-Project">Supreme Commander: Forged Alliance</a></li></ol>
<h1 title="I wouldn't choose these for that desert island, but these are still worth checking out">Other Games I Like</h1><ol>
<li><a href="article/239/Halo-2">Halo 2</a></li>
<li><a href="article/183/StarCraft-2-Legacy-of-the-Void">StarCraft 2: Legacy of the Void</a></li>
<li><a href="article/200/Shadowrun-Dragonfall">Shadowrun: Dragonfall</a></li>
<li><a href="article/96/FarCry-3-Blood-Dragon">Far Cry 3: Blood Dragon</a></li>
<li><a href="article/192/Road-Redemption">Road Redemption</a></li>
<li><a href="article/271/The-Stanley-Parable-Ultra-Deluxe">The Stanley Parable</a></li>
<li><a href="article/245/The-Wolf-Among-Us">The Wolf Among Us</a></li>
</ol></div>
</aside><article class="article283"><a class="withFigure" href="article/283/Puzzle-Agent"><figure><picture><source type="image/avif" srcset="https://theandrewbailey.com/fileImmutable/AZOkR9C5/post/2024_PuzzleAgent×½.avif 676w"><source type="image/jpeg" srcset="https://theandrewbailey.com/fileImmutable/AZOkR9C5/post/2024_PuzzleAgent.jpg 1353w"><img src="https://theandrewbailey.com/fileImmutable/AZOkR9C5/post/2024_PuzzleAgent.jpg" alt="Screenshot of Puzzle Agent, where Nelson is standing in a hotel lobby." width="960" title="'You look stressed' 'Thanks, it's due to all the stress'" height="540"></picture><figcaption><h1>Puzzle <span>A</span>gent</h1></figcaption></figure></a><p>Puzzle Agent is another one of those Telltale games that I've had in my Steam library for years. Well, it and its sequel, Puzzle Agent 2. They're so similar that the second one is functionally an expansion of the first, so I'm doing them both here.</p></article><!---->
<article class="article282"><a class="withFigure" href="article/282/Hector-Badge-of-Carnage"><figure><picture><source srcset="https://theandrewbailey.com/fileImmutable/AZNbOHv9/post/2024_Hector×½.avif 676w" type="image/avif"><source srcset="https://theandrewbailey.com/fileImmutable/AZNbOqtq/post/2024_Hector.jpg 1353w" type="image/jpeg"><img src="https://theandrewbailey.com/fileImmutable/AZNbOqtq/post/2024_Hector.jpg" alt="Screenshot of Hector in a park with some delinquents having a rave." width="960" title="Who cares? Not me." height="640"></picture><figcaption><h1>Hector:<br> Badge of <span>C</span>arnage</h1></figcaption></figure></a><p>I've had this knocking around since I bought that Humble Bundle with all the Telltale games. Unlike most (all?) of the others, this one wasn't connected to any franchise I heard of. In retrospect, I should have expected this to be a nice film noir story, but it quickly became too absurd and comedic to qualify.</p></article><!---->
<article class="article281"><a class="withFigure" href="article/281/Papers-Please"><figure><picture><source type="image/png" srcset="https://theandrewbailey.com/fileImmutable/AZImS4NA/post/2024_PapersPlease.png 1607w"><img src="https://theandrewbailey.com/fileImmutable/AZImS4NA/post/2024_PapersPlease.png" alt="Screenshot of Papers, Please, showing a multitude of documents and a man with killer sideburns" width="1140" title="This comrade looks too radical" loading="lazy" height="640"></picture><figcaption><h1>Papers, <span>P</span>lease</h1></figcaption></figure></a><p>Papers, Please is a bureaucrat simulator where you man a border checkpoint in a fictional totalitarian country during the late cold war. Gameplay mostly involves examining people's passports and other entry documents and calling 'gotcha' on them. Otherwise, you let them through if you can't find anything or you're lazy.</p></article><!---->
<article class="article280"><a class="withFigure" href="article/280/World-of-Goo-2"><figure><picture><source type="image/avif" srcset="https://theandrewbailey.com/fileImmutable/AZKTGhh1/post/2024_WorldOfGoo2×½.avif 676w"><source type="image/jpeg" srcset="https://theandrewbailey.com/fileImmutable/AZKTGhh1/post/2024_WorldOfGoo2.jpg 1353w"><img src="https://theandrewbailey.com/fileImmutable/AZKTGhh1/post/2024_WorldOfGoo2.jpg" alt="Screenshot of World of Goo 2, showing two sprayers fueling an airship." width="960" loading="lazy" height="540"></picture><figcaption><h1>World of <span>G</span>oo 2</h1></figcaption></figure></a><p>World of Goo 2 is another sequel to a game that I don't think needed one. However, given the amount of time since the original, I'll let this one slide. I haven't played through the original for several years, so any references to it are from my own memory, and may not be accurate.</p></article><!---->
<article class="article279"><a class="withFigure" href="article/279/High-On-Life"><figure><picture><source type="image/avif" srcset="https://theandrewbailey.com/fileImmutable/AZHwXj7Q/post/2024_HighOnLife×½.avif 676w"><source type="image/jpeg" srcset="https://theandrewbailey.com/fileImmutable/AZHURkJg/post/2024_HighOnLife.jpg 1353w"><img src="https://theandrewbailey.com/fileImmutable/AZHURkJg/post/2024_HighOnLife.jpg" alt="Screenshot of High On Life, showing all guns in the last bossfight with Nipulon." width="960" loading="lazy" height="540"></picture><figcaption><h1>High <span>O</span>n <span>L</span>ife</h1></figcaption></figure></a><p>It's been a while since I played a silly game, so here we go. Some time ago, I happened across a Humble Bundle that had High On Life. I remember hearing about this, so I got it. A friend of mine is into Rick and Morty, and this game was made in part by the guy behind that show.</p></article><!---->
<article class="article278"><a class="withFigure" href="article/278/Rage-2"><figure><picture><source type="image/avif" srcset="https://theandrewbailey.com/fileImmutable/AZHwXj7Q/post/2024_Rage2×½.avif 676w"><source type="image/jpeg" srcset="https://theandrewbailey.com/fileImmutable/AZHURkJg/post/2024_Rage2.jpg 1353w"><img src="https://theandrewbailey.com/fileImmutable/AZHURkJg/post/2024_Rage2.jpg" alt="Taking down a vehicle convoy in the canyons." width="960" loading="lazy" height="540"></picture><figcaption><h1>Rage 2</h1></figcaption></figure></a><p>Once upon a time, I played Rage. It was a competent FPS, but forgettable. So forgettable that I forgot that it had a sequel. Looking through my Epic Game Store collection, it escaped me that I acquired it at some point. It must have been a freebie once. Judging by the fact I hurried my way through it in 5 days and had fun, Rage 2 is not forgettable, and is, in fact, quite enjoyable.</p></article><!---->
<article class="article277"><a class="withFigure" href="article/277/Cyberpunk-2077-Phantom-Liberty"><figure><picture><source type="image/avif" srcset="https://theandrewbailey.com/fileImmutable/AZHwXj7Q/post/2024_PhantomLiberty×½.avif 676w"><source type="image/jpeg" srcset="https://theandrewbailey.com/fileImmutable/AZHURkJg/post/2024_PhantomLiberty.jpg 1353w"><img src="https://theandrewbailey.com/fileImmutable/AZHURkJg/post/2024_PhantomLiberty.jpg" alt="Screenshot of Johnny over a reprogrammed bomb." width="960" title="So what makes her different from you?" loading="lazy" height="540"></picture><figcaption><h1>Cyberpunk 2077:<br> Phantom <span>L</span>iberty</h1></figcaption></figure></a><p>Phantom Liberty is the only DLC for Cyberpunk 2077, so I'll skip a lot of things that article covers. Phantom Liberty takes place in Dogtown, a section of Night City that's next to Pacifica. Like Pacifica, it was meant to be the rich part of town, but something went wrong, and it became a half-built slum. It's home to a gang named Barghest, named after mythical hell dogs, so they named their territory Dogtown. (To me, this is a Witcher reference.)</p></article><!---->
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<span class="background-text-container" aria-hidden="true">Phantom Liberty is the only DLC for Cyberpunk 2077, so I'll skip a lot of things that article covers. Phantom Liberty takes place in Dogtown, a section of Night City that's next to Pacifica. Like Pacifica, it was meant to be the rich part of town, but something went wrong, and it became a half-built slum. It's home to a gang named Barghest, named after mythical hell dogs, so they named their territory Dogtown. (To me, this is a Witcher reference.) Screenshot of Johnny over a reprogrammed bomb. So what makes her different from you? Once upon a time, I played Rage. It was a competent FPS, but forgettable. So forgettable that I forgot that it had a sequel. Looking through my Epic Game Store collection, it escaped me that I acquired it at some point. It must have been a freebie once. Judging by the fact I hurried my way through it in 5 days and had fun, Rage 2 is not forgettable, and is, in fact, quite enjoyable. Taking down a vehicle convoy in the canyons. It's been a while since I played a silly game, so here we go. Some time ago, I happened across a Humble Bundle that had High On Life. I remember hearing about this, so I got it. A friend of mine is into Rick and Morty, and this game was made in part by the guy behind that show. Screenshot of High On Life, showing all guns in the last bossfight with Nipulon. World of Goo 2 is another sequel to a game that I don't think needed one. However, given the amount of time since the original, I'll let this one slide. I haven't played through the original for several years, so any references to it are from my own memory, and may not be accurate. Screenshot of World of Goo 2, showing two sprayers fueling an airship. Papers, Please is a bureaucrat simulator where you man a border checkpoint in a fictional totalitarian country during the late cold war. Gameplay mostly involves examining people's passports and other entry documents and calling 'gotcha' on them. Otherwise, you let them through if you can't find anything or you're lazy. Screenshot of Papers, Please, showing a multitude of documents and a man with killer sideburns This comrade looks too radical I've had this knocking around since I bought that Humble Bundle with all the Telltale games. Unlike most (all?) of the others, this one wasn't connected to any franchise I heard of. In retrospect, I should have expected this to be a nice film noir story, but it quickly became too absurd and comedic to qualify. Screenshot of Hector in a park with some delinquents having a rave. Who cares? Not me. Puzzle Agent is another one of those Telltale games that I've had in my Steam library for years. Well, it and its sequel, Puzzle Agent 2. They're so similar that the second one is functionally an expansion of the first, so I'm doing them both here. Screenshot of Puzzle Agent, where Nelson is standing in a hotel lobby. 'You look stressed' 'Thanks, it's due to all the stress'</span></body></html>