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リンク · 3件検出
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リンク | テキスト |
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https://steamcommunity.com/id/praetor_alpha/ | See what I'm playing on Steam |
https://github.com/theandrewbailey/toilet | Steal my code on GitHub |
https://1mb.club/ | This site is a member of the 1MB club. |
JavaScript変数 · 7件検出
ページのウィンドウオブジェクトにロードされたグローバルのJavaScript変数は関数以外の場所で宣言された変数で、現在のスコープ内であればコードのどこからでもアクセス可能です
名前 | 規模 |
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onbeforetoggle | object |
documentPictureInPicture | object |
onscrollend | object |
$ | function |
$0 | function |
ajax | function |
toilet | function |
コンソールログメッセージ · 8件検出
Webコンソールにログ記録されたメッセージ
規模 | 分類 | ログ |
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warning | other |
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warning | other |
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warning | other |
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warning | other |
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warning | other |
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warning | other |
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HTML
未加工のHTMLページ本文
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<header><h1><a title="Home" href="">the Andrew Bailey</a></h1>
<h2 class="noPrint">No, it's not different this time!</h2>
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<div class="side_top"><ul><li><a href="https://steamcommunity.com/id/praetor_alpha/">See what I'm playing on Steam</a></li><li><a href="https://github.com/theandrewbailey/toilet">Steal my code on GitHub</a></li><li><a href="https://theandrewbailey.com/payarafiles/" class="nocache">Steal this blog</a></li></ul></div>
<nav><h1>Blog topics:</h1><ul>
<li><a href="https://theandrewbailey.com/index/Gaming/">Gaming</a></li>
<li><a href="https://theandrewbailey.com/index/Programming/">Programming</a></li>
<li><a href="https://theandrewbailey.com/index/Miscellaneous/">Miscellaneous</a></li>
<li><a href="https://theandrewbailey.com/index/Literature/">Literature</a></li>
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<nav><h1>More articles:</h1><ul>
<li><a href="https://theandrewbailey.com/article/278/Rage-2">Rage 2</a></li>
<li><a href="https://theandrewbailey.com/article/277/Cyberpunk-2077-Phantom-Liberty">Cyberpunk 2077: Phantom Liberty</a></li>
<li><a href="https://theandrewbailey.com/article/276/Yobis-Basic-Spelling-Tricks">Yobi's Basic Spelling Tricks</a></li>
<li><a href="https://theandrewbailey.com/article/275/Ashes-of-the-Singularity">Ashes of the Singularity</a></li>
<li><a href="https://theandrewbailey.com/article/274/Grey-Goo">Grey Goo</a></li>
<li><a href="https://theandrewbailey.com/article/273/Darksiders-2">Darksiders 2</a></li>
<li><a href="https://theandrewbailey.com/article/272/Halo-Wars-2">Halo Wars 2</a></li>
<li><a href="https://theandrewbailey.com/article/271/The-Stanley-Parable-Ultra-Deluxe">The Stanley Parable: Ultra Deluxe</a></li>
<li><a href="https://theandrewbailey.com/article/270/Far-Cry-4">Far Cry 4</a></li>
<li><a href="https://theandrewbailey.com/article/269/Halo-Wars">Halo Wars</a></li>
</ul></nav>
<div class="side_bottom"><h1 title="If I were stranded on a desert island and could only have one game, it would be one of these">All Time Favorite Games</h1><ol>
<li><a href="article/47/StarCraft-Brood-War">StarCraft: Brood War</a></li>
<li><a href="article/181/The-Witcher-3-Wild-Hunt">The Witcher 3</a></li>
<li><a href="article/148/Borderlands-2">Borderlands 2</a></li>
<li><a href="article/229/The-LOUD-Project">Supreme Commander: Forged Alliance</a></li></ol>
<h1 title="I wouldn't choose these for that desert island, but these are still worth checking out">Other Games I Like</h1><ol>
<li><a href="article/239/Halo-2">Halo 2</a></li>
<li><a href="article/183/StarCraft-2-Legacy-of-the-Void">StarCraft 2: Legacy of the Void</a></li>
<li><a href="article/200/Shadowrun-Dragonfall">Shadowrun: Dragonfall</a></li>
<li><a href="article/96/FarCry-3-Blood-Dragon">Far Cry 3: Blood Dragon</a></li>
<li><a href="article/192/Road-Redemption">Road Redemption</a></li>
<li><a href="article/271/The-Stanley-Parable-Ultra-Deluxe">The Stanley Parable</a></li>
<li><a href="article/245/The-Wolf-Among-Us">The Wolf Among Us</a></li>
</ol></div>
</aside><article class="article285"><a class="withFigure" href="article/285/Red-vs.-Blue"><figure><picture><source srcset="https://theandrewbailey.com/fileImmutable/AZPppvcg/post/2024_RedVsBlue×½.avif 676w" type="image/avif"><source srcset="https://theandrewbailey.com/fileImmutable/AZPppvcg/post/2024_RedVsBlue.jpg 1353w" type="image/jpeg"><img src="https://theandrewbailey.com/fileImmutable/AZPppvcg/post/2024_RedVsBlue.jpg" alt="Shot of a warthog crashing through a wall" width="960" height="540"></picture><figcaption><h1>Red vs. <span>B</span>lue</h1></figcaption></figure></a><p>Soon after the Master Chief Collection came to Steam, I bought it. As I played through it, I made sure to document myself becoming a Halo fan. In so doing, I decided to dig into Halo machinima. I've encountered and even watched entire series of machinima before, but I never got into Red vs. Blue, the series that made machinima a big thing. Now that I've watched it all (or most of it), Red vs. Blue is the silliest series of anything that I've ever come across.</p></article><!---->
<article class="article284"><a class="withFigure" href="article/284/Toilet-Blog-Engine-Version-10"><figure><picture><source srcset="https://theandrewbailey.com/fileImmutable/AZPnbij_/post/2024_Toiletv10×½.avif 676w" type="image/avif"><source srcset="https://theandrewbailey.com/fileImmutable/AZPnbikC/post/2024_Toiletv10.jpg 1353w" type="image/jpeg"><img src="https://theandrewbailey.com/fileImmutable/AZPnbikC/post/2024_Toiletv10.jpg" alt="Screenshot of in-browser developer tools, showing requests without a page reload" width="960" title="Lots of ajax and caching, now with HTTP/3!" height="540"></picture><figcaption><h1>Toilet <span>B</span>log <span>E</span>ngine, <span>V</span>ersion 10</h1></figcaption></figure></a><p>I've been improving this blog, despite not posting about it for 5 years. I've been quite active lately. My last post was about version 8, but now Toilet is on version 10. I'm not sure where to start with this, but let me describe some features that I've added. I've also dropped a few things, but that's for good reasons.</p></article><!---->
<article class="article283"><a class="withFigure" href="article/283/Puzzle-Agent"><figure><picture><source type="image/avif" srcset="https://theandrewbailey.com/fileImmutable/AZOkR9C5/post/2024_PuzzleAgent×½.avif 676w"><source type="image/jpeg" srcset="https://theandrewbailey.com/fileImmutable/AZOkR9C5/post/2024_PuzzleAgent.jpg 1353w"><img src="https://theandrewbailey.com/fileImmutable/AZOkR9C5/post/2024_PuzzleAgent.jpg" alt="Screenshot of Puzzle Agent, where Nelson is standing in a hotel lobby." width="960" title="'You look stressed' 'Thanks, it's due to all the stress'" loading="lazy" height="540"></picture><figcaption><h1>Puzzle <span>A</span>gent</h1></figcaption></figure></a><p>Puzzle Agent is another one of those Telltale games that I've had in my Steam library for years. Well, it and its sequel, Puzzle Agent 2. They're so similar that the second one is functionally an expansion of the first, so I'm doing them both here.</p></article><!---->
<article class="article282"><a class="withFigure" href="article/282/Hector-Badge-of-Carnage"><figure><picture><source srcset="https://theandrewbailey.com/fileImmutable/AZNbOHv9/post/2024_Hector×½.avif 676w" type="image/avif"><source srcset="https://theandrewbailey.com/fileImmutable/AZNbOqtq/post/2024_Hector.jpg 1353w" type="image/jpeg"><img src="https://theandrewbailey.com/fileImmutable/AZNbOqtq/post/2024_Hector.jpg" alt="Screenshot of Hector in a park with some delinquents having a rave." width="960" title="Who cares? Not me." loading="lazy" height="640"></picture><figcaption><h1>Hector:<br> Badge of <span>C</span>arnage</h1></figcaption></figure></a><p>I've had this knocking around since I bought that Humble Bundle with all the Telltale games. Unlike most (all?) of the others, this one wasn't connected to any franchise I heard of. In retrospect, I should have expected this to be a nice film noir story, but it quickly became too absurd and comedic to qualify.</p></article><!---->
<article class="article281"><a class="withFigure" href="article/281/Papers-Please"><figure><picture><source type="image/png" srcset="https://theandrewbailey.com/fileImmutable/AZImS4NA/post/2024_PapersPlease.png 1607w"><img src="https://theandrewbailey.com/fileImmutable/AZImS4NA/post/2024_PapersPlease.png" alt="Screenshot of Papers, Please, showing a multitude of documents and a man with killer sideburns" width="1140" title="This comrade looks too radical" loading="lazy" height="640"></picture><figcaption><h1>Papers, <span>P</span>lease</h1></figcaption></figure></a><p>Papers, Please is a bureaucrat simulator where you man a border checkpoint in a fictional totalitarian country during the late cold war. Gameplay mostly involves examining people's passports and other entry documents and calling 'gotcha' on them. Otherwise, you let them through if you can't find anything or you're lazy.</p></article><!---->
<article class="article280"><a class="withFigure" href="article/280/World-of-Goo-2"><figure><picture><source type="image/avif" srcset="https://theandrewbailey.com/fileImmutable/AZKTGhh1/post/2024_WorldOfGoo2×½.avif 676w"><source type="image/jpeg" srcset="https://theandrewbailey.com/fileImmutable/AZKTGhh1/post/2024_WorldOfGoo2.jpg 1353w"><img src="https://theandrewbailey.com/fileImmutable/AZKTGhh1/post/2024_WorldOfGoo2.jpg" alt="Screenshot of World of Goo 2, showing two sprayers fueling an airship." width="960" loading="lazy" height="540"></picture><figcaption><h1>World of <span>G</span>oo 2</h1></figcaption></figure></a><p>World of Goo 2 is another sequel to a game that I don't think needed one. However, given the amount of time since the original, I'll let this one slide. I haven't played through the original for several years, so any references to it are from my own memory, and may not be accurate.</p></article><!---->
<article class="article279"><a class="withFigure" href="article/279/High-On-Life"><figure><picture><source type="image/avif" srcset="https://theandrewbailey.com/fileImmutable/AZHwXj7Q/post/2024_HighOnLife×½.avif 676w"><source type="image/jpeg" srcset="https://theandrewbailey.com/fileImmutable/AZHURkJg/post/2024_HighOnLife.jpg 1353w"><img src="https://theandrewbailey.com/fileImmutable/AZHURkJg/post/2024_HighOnLife.jpg" alt="Screenshot of High On Life, showing all guns in the last bossfight with Nipulon." width="960" loading="lazy" height="540"></picture><figcaption><h1>High <span>O</span>n <span>L</span>ife</h1></figcaption></figure></a><p>It's been a while since I played a silly game, so here we go. Some time ago, I happened across a Humble Bundle that had High On Life. I remember hearing about this, so I got it. A friend of mine is into Rick and Morty, and this game was made in part by the guy behind that show.</p></article><!---->
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<span class="background-text-container" aria-hidden="true" data-background-text="It's been a while since I played a silly game, so here we go. Some time ago, I happened across a Humble Bundle that had High On Life. I remember hearing about this, so I got it. A friend of mine is into Rick and Morty, and this game was made in part by the guy behind that show. Screenshot of High On Life, showing all guns in the last bossfight with Nipulon. World of Goo 2 is another sequel to a game that I don't think needed one. However, given the amount of time since the original, I'll let this one slide. I haven't played through the original for several years, so any references to it are from my own memory, and may not be accurate. Screenshot of World of Goo 2, showing two sprayers fueling an airship. Papers, Please is a bureaucrat simulator where you man a border checkpoint in a fictional totalitarian country during the late cold war. Gameplay mostly involves examining people's passports and other entry documents and calling 'gotcha' on them. Otherwise, you let them through if you can't find anything or you're lazy. Screenshot of Papers, Please, showing a multitude of documents and a man with killer sideburns This comrade looks too radical I've had this knocking around since I bought that Humble Bundle with all the Telltale games. Unlike most (all?) of the others, this one wasn't connected to any franchise I heard of. In retrospect, I should have expected this to be a nice film noir story, but it quickly became too absurd and comedic to qualify. Screenshot of Hector in a park with some delinquents having a rave. Who cares? Not me. Puzzle Agent is another one of those Telltale games that I've had in my Steam library for years. Well, it and its sequel, Puzzle Agent 2. They're so similar that the second one is functionally an expansion of the first, so I'm doing them both here. Screenshot of Puzzle Agent, where Nelson is standing in a hotel lobby. 'You look stressed' 'Thanks, it's due to all the stress' I've been improving this blog, despite not posting about it for 5 years. I've been quite active lately. My last post was about version 8, but now Toilet is on version 10. I'm not sure where to start with this, but let me describe some features that I've added. I've also dropped a few things, but that's for good reasons. Screenshot of in-browser developer tools, showing requests without a page reload Lots of ajax and caching, now with HTTP/3! Soon after the Master Chief Collection came to Steam, I bought it. As I played through it, I made sure to document myself becoming a Halo fan. In so doing, I decided to dig into Halo machinima. I've encountered and even watched entire series of machinima before, but I never got into Red vs. Blue, the series that made machinima a big thing. Now that I've watched it all (or most of it), Red vs. Blue is the silliest series of anything that I've ever come across. Shot of a warthog crashing through a wall"></span></body></html>