https://way-to-go.gitlab.io/#/en/capture-stones

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><link rel="shortcut icon" href="./favicon.ico"><link href="https://fonts.googleapis.com/css?family=Roboto|Sigmar+One|Open+Sans+Condensed:300" rel="stylesheet"><meta name="viewport" content="width=device-width,initial-scale=1,shrink-to-fit=no"><link rel="manifest" href="./manifest.json"><link rel="stylesheet" href="./vendor/fontawesome-free-5.8.1-web/css/all.min.css"><title>Way to Go</title><link href="./static/css/main.40bddcd3.chunk.css" rel="stylesheet"></head><body><noscript>You need to enable JavaScript to run this app.</noscript><div id="root"><div class="wrapper"><input id="menu-tgl" type="checkbox"><label class="modal-background" for="menu-tgl"></label><input id="lang-tgl" type="checkbox"><label class="lang-modal-background" for="lang-tgl"></label><header><div id="tr-box"><label class="lang-btn" for="lang-tgl"><i class="fas fa-globe"></i></label></div><a id="logo" href="#/"><i class="fas fa-bolt"></i><span>Way To Go</span></a><label class="menu-btn" for="menu-tgl"><i class="fas fa-bars"></i></label></header><div id="lang-select"><div class="lang-option"><a href="#/en/capture-stones">English</a></div><div class="lang-option"><a href="#/it/capture-stones">Italiano</a></div><div class="lang-option"><a href="#/ja/capture-stones">日本語</a></div><div class="lang-option"><a href="#/sr/capture-stones">Српски</a></div></div><ul id="tl-nav"><li class="active-tl"><a href="#/en/intro">Rules</a></li><li class=""><a href="#/en/45k">Techniques</a></li><li class=""><a href="#/en/beginning">Progression</a></li><li class=""><a href="#/en/game-examples">Preparation</a></li></ul><div id="menu"><div id="slide-ctrl"><label class="menu-btn" for="menu-tgl"><i class="fas fa-bars"></i></label></div><nav><input id="nav-0" class="nav-tgl" type="radio" name="nav" checked=""><label class="nav-header active-nh" for="nav-1">Rules</label><input id="nav-1" class="nav-tgl" type="radio" name="nav"><div class="sub-menu active-sub"><label for="nav-0" class="sub-nav"><i class="fas fa-arrow-left"></i> Rules</label><a class=" sub-nav" href="#/en/intro"><div class="sub-nav-title">Introduction</div><div class="sub-nav-caption"></div></a><a class="current-sub sub-nav" href="#/en/capture-stones"><div class="sub-nav-title">How To Capture Stones</div><div class="sub-nav-caption"></div></a><a class=" sub-nav" href="#/en/50k"><div class="sub-nav-title">50 Kyu Problems</div><div class="sub-nav-caption">Capture the atari stones!</div></a><a class=" sub-nav" href="#/en/49k"><div class="sub-nav-title">49 Kyu Problems</div><div class="sub-nav-caption">A bit more difficult</div></a><a class=" sub-nav" href="#/en/48k"><div class="sub-nav-title">48 Kyu Problems</div><div class="sub-nav-caption">Capture anyway!</div></a><a class=" sub-nav" href="#/en/destroy-white"><div class="sub-nav-title">Destroy White</div><div class="sub-nav-caption">Take a break</div></a><a class=" sub-nav" href="#/en/47k"><div class="sub-nav-title">47 Kyu Problems</div><div class="sub-nav-caption">Double ataris</div></a><a class=" sub-nav" href="#/en/illegal-moves"><div class="sub-nav-title">Illegal moves</div><div class="sub-nav-caption">One more rule to remember</div></a><a class=" sub-nav" href="#/en/46k"><div class="sub-nav-title">46 Kyu Problems</div><div class="sub-nav-caption">Think twice</div></a></div><label class="nav-header " for="nav-2">Techniques</label><input id="nav-2" class="nav-tgl" type="radio" name="nav"><div class="sub-menu "><label for="nav-0" class="sub-nav"><i class="fas fa-arrow-left"></i> Techniques</label><a class=" sub-nav" href="#/en/45k"><div class="sub-nav-title">45 Kyu Problems</div><div class="sub-nav-caption">Learning the ladder</div></a><a class=" sub-nav" href="#/en/44k"><div class="sub-nav-title">44 Kyu Problems</div><div class="sub-nav-caption">Broken ladder</div></a><a class=" sub-nav" href="#/en/two-eyes"><div class="sub-nav-title">Two Eyes</div><div class="sub-nav-caption">Finding unconditional life</div></a><a class=" sub-nav" href="#/en/43k"><div class="sub-nav-title">43 Kyu Problems</div><div class="sub-nav-caption">Make two eyes</div></a><a class=" sub-nav" href="#/en/42k"><div class="sub-nav-title">42 Kyu Problems</div><div class="sub-nav-caption">Capturing race</div></a><a class=" sub-nav" href="#/en/41k"><div class="sub-nav-title">41 Kyu Problems</div><div class="sub-nav-caption">Snapping back</div></a><a class=" sub-nav" href="#/en/ko"><div class="sub-nav-title">Ko</div><div class="sub-nav-caption">The last rule to remember</div></a><a class=" sub-nav" href="#/en/40k"><div class="sub-nav-title">40 Kyu Problems</div><div class="sub-nav-caption">Crane in the nest</div></a><a class=" sub-nav" href="#/en/39k"><div class="sub-nav-title">39 Kyu Problems</div><div class="sub-nav-caption">False eyes</div></a><a class=" sub-nav" href="#/en/38k"><div class="sub-nav-title">38 Kyu Problems</div><div class="sub-nav-caption">Fight around the corner</div></a><a class=" sub-nav" href="#/en/37k"><div class="sub-nav-title">37 Kyu Problems</div><div class="sub-nav-caption"></div></a></div><label class="nav-header " for="nav-3">Progression</label><input id="nav-3" class="nav-tgl" type="radio" name="nav"><div class="sub-menu "><label for="nav-0" class="sub-nav"><i class="fas fa-arrow-left"></i> Progression</label><a class=" sub-nav" href="#/en/beginning"><div class="sub-nav-title">The beginning</div><div class="sub-nav-caption">How a game is started</div></a><a class=" sub-nav" href="#/en/36k"><div class="sub-nav-title">36 Kyu Problems</div><div class="sub-nav-caption">The middle game</div></a><a class=" sub-nav" href="#/en/end-game"><div class="sub-nav-title">End game</div><div class="sub-nav-caption">How to count territory</div></a><a class=" sub-nav" href="#/en/more-end-game"><div class="sub-nav-title">More end game</div><div class="sub-nav-caption"></div></a><a class=" sub-nav" href="#/en/cutting-stones"><div class="sub-nav-title">Cutting stones</div><div class="sub-nav-caption">Tear them apart!</div></a><a class=" sub-nav" href="#/en/defending"><div class="sub-nav-title">Defending</div><div class="sub-nav-caption">Prevent the cut</div></a><a class=" sub-nav" href="#/en/one-point-jump"><div class="sub-nav-title">One Point Jump</div><div class="sub-nav-caption">Very good move</div></a><a class=" sub-nav" href="#/en/more-about-jumps"><div class="sub-nav-title">More about jumps</div><div class="sub-nav-caption"></div></a><a class=" sub-nav" href="#/en/35k"><div class="sub-nav-title">35 Kyu Problems</div><div class="sub-nav-caption">The game is almost over</div></a><a class=" sub-nav" href="#/en/34k"><div class="sub-nav-title">34 Kyu Problems</div><div class="sub-nav-caption"></div></a></div><label class="nav-header " for="nav-4">Preparation</label><input id="nav-4" class="nav-tgl" type="radio" name="nav"><div class="sub-menu "><label for="nav-0" class="sub-nav"><i class="fas fa-arrow-left"></i> Preparation</label><a class=" sub-nav" href="#/en/game-examples"><div class="sub-nav-title">Game Examples</div><div class="sub-nav-caption"></div></a><a class=" sub-nav" href="#/en/komi"><div class="sub-nav-title">Komi</div><div class="sub-nav-caption">A little bonus for white</div></a><a class=" sub-nav" href="#/en/attachments"><div class="sub-nav-title">A slap in the face</div><div class="sub-nav-caption"></div></a><a class=" sub-nav" href="#/en/extensions"><div class="sub-nav-title">Extending your stone</div><div class="sub-nav-caption"></div></a><a class=" sub-nav" href="#/en/corners"><div class="sub-nav-title">Kakari and Shimari</div><div class="sub-nav-caption">Corners are profitable</div></a><a class=" sub-nav" href="#/en/epilogue"><div class="sub-nav-title">Epilogue</div><div class="sub-nav-caption">Where to go next</div></a></div></nav></div><div id="content"><div class="lesson"><h2>Before you begin</h2><p>Remember the following 3 rules.</p><ul><li>Two players (black and white) take turns placing one stone on the board at a
time.</li><li>A stone must be placed on the intersection of the vertical and horizontal
lines.</li><li>Once a stone is placed, you can't move it, although under some conditions it
may be removed.</li></ul><p>Simple, right?</p><p>Now you understand half the rules of go.  Let's get started!</p><h2>The goal of Go</h2><p>The objective of Go is to score more points than your opponent.</p><p>One way to make points is by <strong>capturing</strong> your opponent's stones.</p><p>Stones that are completely surrounded are removed from the board and are handed
to the opponent as prisoners.  Each prisoner is worth one point.</p><h2>Capturing Stones</h2><div class="board"><svg viewBox="0 0 500 500"><defs><filter id="shadow"><feDropShadow dx="0.5" dy="0.5" stdDeviation="1" flood-color="#666"></feDropShadow></filter></defs><rect x="5" y="5" fill="#fff" filter="url(#shadow)" width="490" height="490"></rect><line x1="58" x2="58" y1="58" y2="442" stroke="#999"></line><line x1="154" x2="154" y1="58" y2="442" stroke="#999"></line><line x1="250" x2="250" y1="58" y2="442" stroke="#999"></line><line x1="346" x2="346" y1="58" y2="442" stroke="#999"></line><line x1="442" x2="442" y1="58" y2="442" stroke="#999"></line><line y1="58" y2="58" x1="58" x2="442" stroke="#999"></line><line y1="154" y2="154" x1="58" x2="442" stroke="#999"></line><line y1="250" y2="250" x1="58" x2="442" stroke="#999"></line><line y1="346" y2="346" x1="58" x2="442" stroke="#999"></line><line y1="442" y2="442" x1="58" x2="442" stroke="#999"></line><circle cx="250" cy="154" r="45" fill="#333" filter="url(#shadow)"></circle><circle cx="154" cy="250" r="45" fill="#333" filter="url(#shadow)"></circle><circle cx="346" cy="250" r="45" fill="#333" filter="url(#shadow)"></circle><circle cx="250" cy="250" r="45" fill="#fff" filter="url(#shadow)"></circle></svg></div><p>With one more move, the white stone will be completely surrounded and captured.</p><p>Stones that can be removed with one more move are said to be in <strong>atari</strong>.</p><hr><div class="board"><svg viewBox="0 0 500 500"><defs><filter id="shadow"><feDropShadow dx="0.5" dy="0.5" stdDeviation="1" flood-color="#666"></feDropShadow></filter></defs><rect x="5" y="5" fill="#fff" filter="url(#shadow)" width="490" height="490"></rect><line x1="58" x2="58" y1="58" y2="442" stroke="#999"></line><line x1="154" x2="154" y1="58" y2="442" stroke="#999"></line><line x1="250" x2="250" y1="58" y2="442" stroke="#999"></line><line x1="346" x2="346" y1="58" y2="442" stroke="#999"></line><line x1="442" x2="442" y1="58" y2="442" stroke="#999"></line><line y1="58" y2="58" x1="58" x2="442" stroke="#999"></line><line y1="154" y2="154" x1="58" x2="442" stroke="#999"></line><line y1="250" y2="250" x1="58" x2="442" stroke="#999"></line><line y1="346" y2="346" x1="58" x2="442" stroke="#999"></line><line y1="442" y2="442" x1="58" x2="442" stroke="#999"></line><circle cx="250" cy="154" r="45" fill="#333" filter="url(#shadow)"></circle><circle cx="154" cy="250" r="45" fill="#333" filter="url(#shadow)"></circle><circle cx="346" cy="250" r="45" fill="#333" filter="url(#shadow)"></circle><circle cx="250" cy="346" r="45" fill="#333" filter="url(#shadow)"></circle><circle cx="250" cy="250" r="45" fill="#fff" filter="url(#shadow)"></circle></svg></div><p>The white stone is now surrounded. Therefore...</p><hr><div class="board"><svg viewBox="0 0 500 500"><defs><filter id="shadow"><feDropShadow dx="0.5" dy="0.5" stdDeviation="1" flood-color="#666"></feDropShadow></filter></defs><rect x="5" y="5" fill="#fff" filter="url(#shadow)" width="490" height="490"></rect><line x1="58" x2="58" y1="58" y2="442" stroke="#999"></line><line x1="154" x2="154" y1="58" y2="442" stroke="#999"></line><line x1="250" x2="250" y1="58" y2="442" stroke="#999"></line><line x1="346" x2="346" y1="58" y2="442" stroke="#999"></line><line x1="442" x2="442" y1="58" y2="442" stroke="#999"></line><line y1="58" y2="58" x1="58" x2="442" stroke="#999"></line><line y1="154" y2="154" x1="58" x2="442" stroke="#999"></line><line y1="250" y2="250" x1="58" x2="442" stroke="#999"></line><line y1="346" y2="346" x1="58" x2="442" stroke="#999"></line><line y1="442" y2="442" x1="58" x2="442" stroke="#999"></line><circle cx="250" cy="154" r="45" fill="#333" filter="url(#shadow)"></circle><circle cx="154" cy="250" r="45" fill="#333" filter="url(#shadow)"></circle><circle cx="346" cy="250" r="45" fill="#333" filter="url(#shadow)"></circle><circle cx="250" cy="346" r="45" fill="#333" filter="url(#shadow)"></circle></svg></div><p>...it is removed from the board.</p><hr><div class="board"><svg viewBox="0 0 500 500"><defs><filter id="shadow"><feDropShadow dx="0.5" dy="0.5" stdDeviation="1" flood-color="#666"></feDropShadow></filter></defs><rect x="5" y="5" fill="#fff" filter="url(#shadow)" width="490" height="490"></rect><line x1="58" x2="58" y1="58" y2="442" stroke="#999"></line><line x1="154" x2="154" y1="58" y2="442" stroke="#999"></line><line x1="250" x2="250" y1="58" y2="442" stroke="#999"></line><line x1="346" x2="346" y1="58" y2="442" stroke="#999"></line><line x1="442" x2="442" y1="58" y2="442" stroke="#999"></line><line y1="58" y2="58" x1="58" x2="442" stroke="#999"></line><line y1="154" y2="154" x1="58" x2="442" stroke="#999"></line><line y1="250" y2="250" x1="58" x2="442" stroke="#999"></line><line y1="346" y2="346" x1="58" x2="442" stroke="#999"></line><line y1="442" y2="442" x1="58" x2="442" stroke="#999"></line><circle cx="250" cy="154" r="45" fill="#333" filter="url(#shadow)"></circle><circle cx="154" cy="250" r="45" fill="#333" filter="url(#shadow)"></circle><circle cx="346" cy="250" r="45" fill="#333" filter="url(#shadow)"></circle><circle cx="250" cy="250" r="45" fill="#fff" filter="url(#shadow)"></circle><circle cx="250" cy="346" r="45" fill="#fff" filter="url(#shadow)"></circle></svg></div><p>If it were white's turn, white could "escape" by connecting another stone.</p></div></div><footer><div><a class="prev-btn" href="#/en/intro"><i class="fas fa-chevron-left"></i> Previous</a><a class="next-btn" href="#/en/50k">Next <i class="fas fa-chevron-right"></i></a></div><div class="clear"></div></footer><div class="sub-footer"><a href="https://gitlab.com/way-to-go/way-to-go.gitlab.io" class="project-link"><i class="fab fa-gitlab"></i> way-to-go</a>— Powered by<a href="https://duckpunch.org" class="personal-link">duckpunch</a></div></div></div><script>!function(e){function t(t){for(var n,l,a=t[0],f=t[1],i=t[2],c=0,s=[];c<a.length;c++)l=a[c],Object.prototype.hasOwnProperty.call(o,l)&&o[l]&&s.push(o[l][0]),o[l]=0;for(n in f)Object.prototype.hasOwnProperty.call(f,n)&&(e[n]=f[n]);for(p&&p(t);s.length;)s.shift()();return u.push.apply(u,i||[]),r()}function r(){for(var e,t=0;t<u.length;t++){for(var r=u[t],n=!0,a=1;a<r.length;a++){var f=r[a];0!==o[f]&&(n=!1)}n&&(u.splice(t--,1),e=l(l.s=r[0]))}return e}var n={},o={1:0},u=[];function l(t){if(n[t])return n[t].exports;var r=n[t]={i:t,l:!1,exports:{}};return e[t].call(r.exports,r,r.exports,l),r.l=!0,r.exports}l.m=e,l.c=n,l.d=function(e,t,r){l.o(e,t)||Object.defineProperty(e,t,{enumerable:!0,get:r})},l.r=function(e){"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(e,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(e,"__esModule",{value:!0})},l.t=function(e,t){if(1&t&&(e=l(e)),8&t)return e;if(4&t&&"object"==typeof e&&e&&e.__esModule)return e;var r=Object.create(null);if(l.r(r),Object.defineProperty(r,"default",{enumerable:!0,value:e}),2&t&&"string"!=typeof e)for(var n in e)l.d(r,n,function(t){return e[t]}.bind(null,n));return r},l.n=function(e){var t=e&&e.__esModule?function(){return e.default}:function(){return e};return l.d(t,"a",t),t},l.o=function(e,t){return Object.prototype.hasOwnProperty.call(e,t)},l.p="./";var a=this["webpackJsonpway-to-go"]=this["webpackJsonpway-to-go"]||[],f=a.push.bind(a);a.push=t,a=a.slice();for(var i=0;i<a.length;i++)t(a[i]);var p=f;r()}([])</script><script src="./static/js/2.be2f926c.chunk.js"></script><script src="./static/js/main.c9c54c27.chunk.js"></script></body></html>