- 扫描 ID:
- bb1edd9c-06c1-498f-9f7f-5b4a46aaf34c已完成
- 提交的 URL:
- https://minecraftcodes.me/
- 报告完成时间:
链接 · 找到 0 个
从页面中识别出的传出链接
JavaScript 变量 · 找到 6 个
在页面窗口对象上加载的全局 JavaScript 变量是在函数外部声明的变量,可以从当前范围内的代码中的任何位置访问
名称 | 类型 |
---|---|
onbeforetoggle | object |
documentPictureInPicture | object |
onscrollend | object |
startDrag | function |
drag | function |
stopDrag | function |
控制台日志消息 · 找到 1 条
记录到 Web 控制台的消息
类型 | 类别 | 记录 |
---|---|---|
error | network |
|
HTML
页面的原始 HTML 正文
<!DOCTYPE html><html lang="en"><head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta content="Funny site" property="og:title">
<meta content="Made by 'giganttech' on Discord." property="og:description">
<meta content="#0ab804" data-react-helmet="true" name="theme-color">
<link rel="stylesheet" href="https://unpkg.com/xp.css">
<title>Hey, I’ve just received a free Minecraft Giftcode! You can get one too!</title>
<style>
body {
background-color: #01817f;
color: #333;
text-align: center;
margin: 0;
padding: 20px;
}
.container {
position: absolute;
}
h1 {
font-size: 24px;
margin-bottom: 10px;
}
button {
padding: 15px 32px;
text-align: center;
display: inline-block;
font-size: 20px;
margin: 20px 0;
cursor: pointer;
border-radius: 5px;
}
button:hover {
background-color: #005f73;
}
.disclaimer {
font-size: 12px;
color: #888;
margin-top: 20px;
}
* {
-webkit-user-select: none;
-ms-user-select: none;
user-select: none;
}
p {
font-size: 16px;
}
</style>
</head>
<body>
<div class="container window" style="width: 300px">
<div class="title-bar">
<div class="title-bar-text">Suspicious Popup</div>
<div class="title-bar-controls">
<button aria-label="Close" id="close"></button>
</div>
</div>
<div class="window-body">
<h1>FREE MINECRAFT WORKING 2024/2025, WORKING NOW!! CLAIM BEFORE IT EXPIRES!!! (gone sexual)</h1>
<p>Get your free Minecraft now!</p>
<button id="free-minecraft" onclick="window.location.href='https://ncs.giganttech.net/random-video'">get
free minecraft now!!!11!1!1!!!</button><br><br>
<small><small class="disclaimer">Disclaimer: This is a joke website. I do not own the Minecraft brand.
Minecraft is a trademark of Mojang Studios.</small></small><br>
<small><small class="disclaimer">For any requests legal or not, please contact me at <a href="mailto: [email protected]">
[email protected] </a></small></small>
</div>
</div>
<script>
let isDragging = false;
let dragOffsetX = 0;
let dragOffsetY = 0;
let locked = false;
const titleBar = document.querySelector('.title-bar');
const windowElement = document.querySelector('.window');
// Close window
document.getElementById("close").addEventListener('click', () => {
titleBar.hidden = true;
windowElement.hidden = true;
});
document.getElementById("close").addEventListener('mousedown', (e) => {
locked = true;
});
document.getElementById("close").addEventListener('mousemove', () => {
locked = false;
});
document.getElementById("close").addEventListener('touchstart', (e) => {
locked = true;
});
document.getElementById("close").addEventListener('touchmove', () => {
locked = false;
});
// Start dragging with mouse or touch
function startDrag(e) {
if (locked) return;
isDragging = true;
const clientX = e.clientX || e.touches[0].clientX;
const clientY = e.clientY || e.touches[0].clientY;
dragOffsetX = clientX - windowElement.getBoundingClientRect().left;
dragOffsetY = clientY - windowElement.getBoundingClientRect().top;
}
titleBar.addEventListener('mousedown', startDrag);
titleBar.addEventListener('touchstart', startDrag);
// Handle dragging with mouse or touch
function drag(e) {
if (locked || !isDragging) return;
const clientX = e.clientX || e.touches[0].clientX;
const clientY = e.clientY || e.touches[0].clientY;
const left = clientX - dragOffsetX;
const top = clientY - dragOffsetY;
windowElement.style.left = `${left}px`;
windowElement.style.top = `${top}px`;
}
window.addEventListener('mousemove', drag);
window.addEventListener('touchmove', drag);
// Stop dragging with mouse or touch
function stopDrag() {
if (locked) return;
isDragging = false;
}
window.addEventListener('mouseup', stopDrag);
window.addEventListener('touchend', stopDrag);
</script>
</body></html>